/* BRASLOL 2 - CARA OU COROA (js/career/coin.js): menu que se expande para baixo, encaixado embaixo do painel "Proxima partida"
   (left/top/width iguais aos do menu Treino, scrims.css: 47px, 130+273px, 450px) + camada da moeda 3D. Sem estilo inline (CSP): so classes. */
.cn-dd{position:absolute;left:47px;top:403px;width:450px;height:178px;z-index:12;box-sizing:border-box;padding:0 18px;background:linear-gradient(135deg,rgba(33,39,64,.97),rgba(22,27,47,.97));border-top:1px solid rgba(255,255,255,.4);border-radius:0 0 5px 5px;box-shadow:0 18px 40px rgba(0,0,0,.45);animation:cndd .3s cubic-bezier(.2,.8,.2,1) both}   /* fundo = o mesmo dos menus da caixa de entrada e Expandir marca (css/inbox.css .c-inbp, css/marca.css .fn-dlg): mexa nos tres juntos */
@keyframes cndd{from{clip-path:inset(0 0 100% 0);opacity:.4}to{clip-path:inset(0 0 -60px 0);opacity:1}}   /* abre de cima para baixo (o -60px deixa a sombra aparecer) */
.cn-dd.out{animation:cndd-out .2s ease both}
@keyframes cndd-out{from{clip-path:inset(0 0 -60px 0);opacity:1}to{clip-path:inset(0 0 100% 0);opacity:.4}}

.cn-in{height:100%;display:grid;grid-template-columns:1fr 140px;gap:10px;align-items:center}
.cn-txt{min-width:0}
.cn-t{margin:0;font-size:15px;font-weight:600;letter-spacing:.17em;text-transform:uppercase;line-height:20px}
.cn-d{margin:8px 0 14px;font-size:11.5px;letter-spacing:.05em;line-height:16px;color:rgba(255,255,255,.75)}
.cn-d b{color:#fff;font-weight:700;letter-spacing:.07em;text-transform:uppercase}
.cn-btns{display:flex;gap:10px}
.cn-b{flex:1;min-width:0;height:34px;padding:0 6px!important;font-size:12px;letter-spacing:.1em;white-space:nowrap}
.cn-b.cn-blue{background:rgba(70,130,255,.45)!important}.cn-b.cn-blue:hover,.cn-b.cn-blue:focus-visible{background:rgba(70,130,255,.7)!important}
.cn-b.cn-red{background:rgba(235,64,72,.45)!important}.cn-b.cn-red:hover,.cn-b.cn-red:focus-visible{background:rgba(235,64,72,.7)!important}
.cn-slot{position:relative;width:132px;height:132px;justify-self:center}
.cn-emote{display:block;width:100%;height:100%;object-fit:contain}   /* emote no lugar da moeda (escolha de lado dos mapas seguintes) */

/* camada transparente da moeda 3D: cobre a janela, fica acima do jogo e abaixo da tela inicial (z 30) e das configuracoes (z 40).
   So bloqueia cliques enquanto a moeda voa (.busy) */
.cn-fx{position:fixed;inset:0;z-index:20;pointer-events:none}
.cn-fx[hidden]{display:none}
.cn-fx.busy{pointer-events:auto}
.cn-fx.in{animation:cnfxin .18s ease-out both}   /* a moeda entra com um fade rapido junto com a abertura do menu */
@keyframes cnfxin{from{opacity:0}to{opacity:1}}
.cn-cv{display:block;width:100%;height:100%}

/* reserva (sem WebGL ou sem o modelo): moeda plana */
.cn-flat{position:absolute;inset:6px;border-radius:50%;display:flex;align-items:center;justify-content:center;font-size:15px;font-weight:700;letter-spacing:.1em;color:#5a3a00;background:radial-gradient(circle at 35% 30%,#ffe9a3,#e0a82a 60%,#a8741a);border:4px solid #f6c453;box-shadow:inset 0 0 0 3px rgba(120,76,10,.45)}
.cn-flat.cn-tossing{animation:cnflat 1.3s cubic-bezier(.3,.7,.4,1) both}
@keyframes cnflat{0%{transform:translateY(0) rotateX(0)}45%{transform:translateY(-150px) rotateX(900deg)}100%{transform:translateY(0) rotateX(1800deg)}}

